3D & CGI

01
Astronaut Suit
Astronaut suit texturing and look development — fabric, painted surfaces and wear.

02
Deep Water Horizon
Modeling, texturing and environment creation for a collaborative project inspired by Jules Verne.

03
Dying Light 2 Crossbow — Fan Art
Personal fan art inspired by Dying Light 2 — mid-poly presentation renders focused on surface wear, materials and mechanical details.

04
RUIN
A collaborative graduation animated short film by six students at BRASSART Nantes.

05
Reborn After Fear
Unreal Engine 5 — VR Exploration Game

06
Game Ready Bomb Prop
Hard-Surface Modeling & PBR Texturing
